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![](http://www.videowrestling.com/columns/top15/10.jpg) |
Actraiser
Enix |
![](http://www.videowrestling.com/columns/top15/snes.jpg) |
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This game has the
best music of any game ever. If I could find it I would pay oodles
for the orchestral soundtrack. Beyond the music though, what makes
this game special is the fact that it successfully blends the genres of
Action and simulation better than any game before it or since it.
The sequel took out the simulation aspect of it, but added a ton of moves
to the action aspect and upped the difficulty 10fold. I am one of
the few people that also enjoyed the sequal, and would place it near the
top of my most difficult games ever. Nothing compares to the first
Actraiser though. |
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![](http://www.videowrestling.com/columns/top15/9.jpg) |
Super
Metroid
Nintendo |
![](http://www.videowrestling.com/columns/top15/snes.jpg) |
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With the rumor
that the next sequel to Metroid may be a FPS my memories of the many times
I played through Super Metroid came rushing back to me. So many fun,
hard to find items like the Spin Attack and the Dash Boots make this game
a legend. Fighting the 3 story tall Kraid for the first time was
one of the coolest moments in gaming history for me, as was the shocking
ending. They just don’t make em’ like they used to. |
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![](http://www.videowrestling.com/columns/top15/8.jpg) |
Castlevania:
Symphony of the Night
Konami |
![](http://www.videowrestling.com/columns/top15/ps.jpg) |
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Well sometimes
they do make em’ like they used to, and Castlevania Symphony of the Night
is the best, and possibly final example of this. It is sad that this
is maybe the last truly revolutionary, inspired 2D action game. I
bought this one in Japan when I was over there and struggled through the
Gainjin protection making it all the way to the end with 194%. Later
I bought the English version and played through the entire game again,
getting up to over 200%. I know for sure that I will play through
it at least a few more times in my life, and I will love every minute I’ll
spend with it as I have in the past. |
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![](http://www.videowrestling.com/columns/top15/7.jpg) |
Castlevania
IV
Konami |
![](http://www.videowrestling.com/columns/top15/snes.jpg) |
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Yes Castlevania
IV is even better. Holding Y and controlling the whip is the single
coolest play mechanic I’ve ever witnessed. Better than Bionic Commando’s
bionic arm and Uncle Scrooge’s pogo cane put together. This one also
wins out because it has my favorite stage that has ever appeared in a game.
The rolling room area in the picture I stole from Kevin is just one of
the many special effects from that single stage of the game. |
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![](http://www.videowrestling.com/columns/top15/6.jpg) |
Super
Mario World
Nintendo |
![](http://www.videowrestling.com/columns/top15/snes.jpg) |
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Mario’s unforgettable
first 16-bit outing had some of the most variety of any action game out
there. It still sticks around in my head as a favorite because I
have played through it, beginning to end, beating every stage, more times
than any other game I can remember. Also, arguing with people about
which was better, Sonic 1 or Mario World was a grand time for all.
Why anyone would ever say Sonic still baffles me. |
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